![]() I used the Assaultrifle.nif (Chinese assault rifle, not in game but nm) and overlayed my gun on top of it, rescaled everything and renamed the parts etc. I figure im missing out some importnat step:ΔΆ) Import Beth 3d model to base the thing on. To desribe what I've done i'll list the steps. I've done this before for Fallout 3 using the replace the parts method, but apparently you should be able to make a more or less ready model just by exporting from Max with Niftools and the editing some with Nifscope? Right-o, after beating my head in the wall for 4 hours i've deiced to call it quits and call for help, basically I have a finished assault rifle model that I want to export into the GECK/game. ![]()
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